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   ocr: Chapter 9 Texture Mapping Chapter Objectives After reading this chapter,you'll be able to do the following: Understand what texture mapping can add to your scene Specify a texture map and how its coordinates relate to those of the objects in your scene Control how a texture image is filtered as it's applied to a fragment Specify how the color values in the image combine with those of the fragment to which it's being applied Usc automatic texture coordinate generation to produce cffccts like contour maps and environment maps So far in this guide, every gcomctric primitive has beon drawn as cith ...